<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>CREAT3D Productions &#187; Blog</title>
	<atom:link href="https://creat3d.com/category/blog/feed/" rel="self" type="application/rss+xml" />
	<link>https://creat3d.com</link>
	<description>Home</description>
	<lastBuildDate>Wed, 03 Apr 2019 11:26:16 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.1.41</generator>
	<item>
		<title>Stellar Codex Open Alpha has just started!</title>
		<link>https://creat3d.com/stellar-codex-open-alpha-has-just-started/</link>
		<comments>https://creat3d.com/stellar-codex-open-alpha-has-just-started/#comments</comments>
		<pubDate>Mon, 02 Oct 2017 08:34:25 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>
		<category><![CDATA[Stellar Codex]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=719</guid>
		<description><![CDATA[We are proud to announce that the Open Alpha phase of our upcoming title, Stellar Codex has just began! Anyone willing to participate can simply download the game launcher from the link below. Joining the Alpha is free and open to everyone! Join our growing community of fans and help us make Stellar Codex the [&#8230;]]]></description>
		<wfw:commentRss>https://creat3d.com/stellar-codex-open-alpha-has-just-started/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stellar Codex DCF 2017 Presentation</title>
		<link>https://creat3d.com/stellar-codex-dcf-2017-presentation/</link>
		<comments>https://creat3d.com/stellar-codex-dcf-2017-presentation/#comments</comments>
		<pubDate>Fri, 14 Apr 2017 13:18:36 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>
		<category><![CDATA[Stellar Codex]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=519</guid>
		<description><![CDATA[Our talk in Digital Culture Festival 2017 with subject &#8220;Artificial Intelligence and advanced level design concepts&#8221; was a huge success, and we have you, our fans, to thank for it. For anyone who couldn&#8217;t make it to the event and missed our talk, we decided to upload it in its entirety. See you on our [&#8230;]]]></description>
		<wfw:commentRss>https://creat3d.com/stellar-codex-dcf-2017-presentation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fitting the Universe in your palm</title>
		<link>https://creat3d.com/fitting-the-universe-in-your-palm/</link>
		<comments>https://creat3d.com/fitting-the-universe-in-your-palm/#comments</comments>
		<pubDate>Tue, 29 Nov 2016 17:34:08 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>
		<category><![CDATA[Stellar Codex]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=394</guid>
		<description><![CDATA[The outer space is massive, and the emptiness of deep space is always contrasted by the massive wonders it contains. When designing a game set in outer space, we&#8217;re often confronted with the problem of integrating super-massive objects within the limited resources allocated to us from the hardware running the game. Even an asteroid mining [&#8230;]]]></description>
		<wfw:commentRss>https://creat3d.com/fitting-the-universe-in-your-palm/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Through the looking glass</title>
		<link>https://creat3d.com/through-the-looking-glass/</link>
		<comments>https://creat3d.com/through-the-looking-glass/#comments</comments>
		<pubDate>Tue, 09 Feb 2016 18:08:21 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=387</guid>
		<description><![CDATA[Designing a composite scene with 3D Skyboxes &#160; When creating a game based in outer space, one issue quickly becomes apparent &#8211; vast distances. In order for the scene to feel rich and full, we require landmarks that can be seen from huge distances, often from different orbits, like asteroid belts, planets, moons even suns [&#8230;]]]></description>
		<wfw:commentRss>https://creat3d.com/through-the-looking-glass/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stellar Codex gameplay video</title>
		<link>https://creat3d.com/stellar-codex-gameplay-video/</link>
		<comments>https://creat3d.com/stellar-codex-gameplay-video/#comments</comments>
		<pubDate>Fri, 18 Dec 2015 19:10:03 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=384</guid>
		<description><![CDATA[This week we&#8217;re proud to showcase the first few minutes of gameplay from our game, Stellar Codex, including a sample of its tutorial! &#160; &#160;]]></description>
		<wfw:commentRss>https://creat3d.com/stellar-codex-gameplay-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SABER FIGHTER</title>
		<link>https://creat3d.com/saber-fighter/</link>
		<comments>https://creat3d.com/saber-fighter/#comments</comments>
		<pubDate>Fri, 26 Jun 2015 16:57:21 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=370</guid>
		<description><![CDATA[ATEC&#8217;s latest addition to United Space Navy&#8217;s arsenal comes in the form of SABER Fighter Hybrid Spacecraft. &#160; &#160; This very versatile single manned spaceship is capable of vertical and horizontal propulsion thanks to its 10 Ion Vector Thrusters, giving the pilot full 360 degrees controlled flight. These high powered Ion drives have short term [&#8230;]]]></description>
		<wfw:commentRss>https://creat3d.com/saber-fighter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>It all starts with a button</title>
		<link>https://creat3d.com/it-all-starts-with-a-button/</link>
		<comments>https://creat3d.com/it-all-starts-with-a-button/#comments</comments>
		<pubDate>Wed, 29 May 2013 16:30:09 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CREAT3D Insider]]></category>
		<category><![CDATA[Stellar Codex]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=130</guid>
		<description><![CDATA[&#160; One of the biggest issues when it comes to game development is designing a comprehensive, responsive and elegant GUI (Graphical User Interface) system. To the surprise of most non-developers, creating buttons and windows for your game can be more frustrating than creating models with thousands of polygons, or animating rigs; especially if your chosen [&#8230;]]]></description>
		<wfw:commentRss>https://creat3d.com/it-all-starts-with-a-button/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Developers&#8217; Blog</title>
		<link>https://creat3d.com/developers-blog/</link>
		<comments>https://creat3d.com/developers-blog/#comments</comments>
		<pubDate>Sat, 25 May 2013 08:17:18 +0000</pubDate>
		<dc:creator><![CDATA[CREAT3D]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[dev blog]]></category>

		<guid isPermaLink="false">http://creat3d.com/?p=97</guid>
		<description><![CDATA[In our developers&#8217; blog section you will be able to get insight into the minds and works of our developers! Expect a lot of technical mumbo-jumbo and exclusive content!]]></description>
		<wfw:commentRss>https://creat3d.com/developers-blog/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
